Effect of Virtual Reality on the COP displacement of individuals with hemiplegia
DOI:
https://doi.org/10.5585/conssaude.v15n3.6155Keywords:
Hemiplegia, Video Games, Physical Therapy.Abstract
Introducion: The Traumatic brain injury (TBI) is a major cause of disability and motor disorders in adults. Objective: To evaluate the effects of Wii rehabilitation therapy on COP displacement of hemiplegic individuals due to traumatic brain injury. Methods: 10 hemiplegic individuals after TBI were recruited for this study. Mean age, height and weight were 31.3 ± 2.9 years, 1.72 ± 0.03 m and 74.5 ± 5.1 kg, respectively. The individuals were evaluated before and after the training protocol and after 3 months again, in which kinetic data of the ground reaction force were measured. Results: There were no significant differences in the anterior-posterior and medio-lateral displacement of hemiplegic subjects after the 10 training sessions with the Wii console and these values remained the same after 3 months. Conclusion: The therapy with the Wii console was unable to alter the COP displacement of individuals with hemiplegia.Downloads
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Published
2017-01-23
How to Cite
1.
Taborda B, Briani RV, Silva D de O, Pazzinatto MF, Ferreira AS, Segatti G, et al. Effect of Virtual Reality on the COP displacement of individuals with hemiplegia. Cons. Saúde [Internet]. 2017 Jan. 23 [cited 2024 Dec. 24];15(3):354-60. Available from: https://uninove.emnuvens.com.br/saude/article/view/6155
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